Custom Heli Crashsite
Azorean Gamer :: Games :: Arma 3
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Custom Heli Crashsite
After searching the internet for scripts or info on burning and smoking crash sites, i was not happy with the options i had so i decided to start my quest on trying to have it done myself. This is the result, its kinda simple, but works fine for me.
Behold! lol
<Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForSmoke" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
<Fire & Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForFireBig" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
fire1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
Third, Place a burning fireplace and name it: fire1
can be found on Empty > Tents > Fireplace (Burning)
* The burning fireplace will add the sound of burning and light, in case the mission is set up for dusk / night time
Have Fun
Behold! lol
<Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForSmoke" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
<Fire & Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForFireBig" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
fire1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
Third, Place a burning fireplace and name it: fire1
can be found on Empty > Tents > Fireplace (Burning)
* The burning fireplace will add the sound of burning and light, in case the mission is set up for dusk / night time
Have Fun
Azorean Gamer :: Games :: Arma 3
Page 1 of 1
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